tag:blogger.com,1999:blog-2837001751311078781.post3618558270142154274..comments2024-03-28T21:17:45.398-05:00Comments on A MOMENT OF CEREBUS: LSD DAY IIA Moment Of Cerebushttp://www.blogger.com/profile/02718525538144698138noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-2837001751311078781.post-44655573652203246022016-03-11T02:59:47.820-06:002016-03-11T02:59:47.820-06:00I don't think I had even started using the int...I don't think I had even started using the internet in 1999, and even at the time, it sounded to me like Y2K was just a scam to sell a lot of extra merchandise to gullible people. With seventeen years of experience, I can at least comprehend why there might have been a bit of panic [short version: government computers are extremely outdated; I'd be surprised if any US aircraft carriers have progressed passed Windows '95 yet] but that's what it sounded like.<br /><br />The "finished a page" was what mattered to me. I will never be a great comic book creator, but I have done a lot of comics pages, and to me, it always came down to finishing a page. I mostly wrote it in advance, and laid the page out in loose pencils (because my art sucks, so why waste time penciling) but on my last big graphic novel, I realized finishing a page per day was what mattered. I laid out most of the book in pencils, word balloons included, and started finishing it, hoping that my planned ending would work by the time I got there.<br /><br />Early on, I did a page a day. Ink the letters, then the panel borders, then the page itself. And then, particularly after an easy page, I noticed I had 'gas left in the engine,' so why not get a bit ahead as long as I'm working? Do the lettering for the next couple of pages. And the panel borders, once I start getting ahead. Next page has seven panels, and two of them are easy? Knock them out right now and tomorrow I only have to draw five panels, Or maybe six panels are easy, but one is hard, so if I do the hard one now, tomorrow will be an easy day.<br /><br />Get far enough ahead, and it really helps. Some days, I didn't feel like doing any drawing, but I did lettering and panel borders for the next 12/15/20 pages. Other days, I didn't finish a page, but I drew eight or ten panels on random pages, so it kind of qualified as a win. Some days, I literally only drew one panel, but it finished a page, so it was more of a win than those 'eight or ten' panel days.<br /><br />And some days I simply couldn't get anything done. Too busy, too burnt out, couldn't find the interest, whatever, but I drew a 200-page graphic novel in just over five months. Maybe eight months if you count having the initial idea and working out the plot and writing/laying out most of it. I'm quite proud of it, and to this day I still aspire to have enough money to find an artist/letterer that will make it readable.<br /><br />Dave isn't the only example of a work ethic that I take inspiration from, but his example alone is amazing. [So are the others I take inspiration from.] And I have to admit, he's the guy I take literal inspiration from, like finishing a page a day. Some days you just can't do it. So you have to work extra hard on the other days to make up for your failures.<br /><br />To prove my point, I've had this 'finishing a page a day' example in my head for over a decade now, and I've always aspired to the day where I could tell Dave Sim just what I thought of his 'do a page a day' example from the "Guide to Self-Publishing." And knowing that he's not going to read these comments, I'd rather write this long post here and now, hopefully getting it out of my system (the post, not the work ethic) just to say I did it.ChrisWhttps://www.blogger.com/profile/18322950015727553689noreply@blogger.comtag:blogger.com,1999:blog-2837001751311078781.post-49546040935311533412016-03-10T12:21:48.238-06:002016-03-10T12:21:48.238-06:00Erick, don't bother. Dave has demonstrated rep...Erick, don't bother. Dave has demonstrated repeatedly that he will never accept any debunking of his "Impossible Things". It's easy to win the game when you're simultaneously a player, the ref, the scorekeeper, and the guy who makes up the rules.<br /><br />Dave's best piece of advice to wannabe creators: Produce, and don't lie to yourself about your productivity. I'm sure we've all seen too many wannabe creators who walk around talking like a creator, acting like a creator, theorizing like a creator, dreaming like a creator -- in short, doing everything short of actually <i>creating</i>. As Dave said, "Wake up! You're deluding yourself."<br /><br /> -- Damian<br />Damian T. Lloyd, Esq.https://www.blogger.com/profile/15423589734839129158noreply@blogger.comtag:blogger.com,1999:blog-2837001751311078781.post-79287449711195778782016-03-10T08:58:48.088-06:002016-03-10T08:58:48.088-06:00Dave,
I answered your 15 things in the Damian vs S...Dave,<br />I answered your 15 things in the Damian vs Seiler thread. And uh, lots of folks had thoughts about 1999 and the year 2000 before even Prince did so.<br />Ericknoreply@blogger.comtag:blogger.com,1999:blog-2837001751311078781.post-71230346789978183002016-03-10T03:57:33.627-06:002016-03-10T03:57:33.627-06:00The only other 2000 related thing around the start...The only other 2000 related thing around the start of Cerebus, that I can think of, was of course, 2000AD - the starting place of so many comics greats.iestynhttps://www.blogger.com/profile/13451525711033030181noreply@blogger.comtag:blogger.com,1999:blog-2837001751311078781.post-1355332555263560122016-03-09T14:07:40.899-06:002016-03-09T14:07:40.899-06:00Jeff! Do you REALLY know what he did last summer?
...Jeff! Do you REALLY know what he did last summer?<br /><br />Test your ESP:<br /><br />https://www.facebook.com/CerebusTV/videos/vb.240697099289670/482193085198032/?type=2&theater<br /><br /><br /><br />CerebusTVhttps://www.blogger.com/profile/17390062450571489309noreply@blogger.comtag:blogger.com,1999:blog-2837001751311078781.post-2930450847661746602016-03-09T13:55:08.666-06:002016-03-09T13:55:08.666-06:00As a designer of hardware and software from the be...As a designer of hardware and software from the beginning of the microcomputer revolution, I knew the whole Y2K panic was a fraud from an engineering point of view. Nothing was ever going to fall out of the sky. Mostly, it was a problem that people's whose age was measured in three digits instead of the shortsighted two that some designers had allocated were going to appear as if they had just been born again.<br /><br />From the religious point of view, there was nothing special about January 1, 2000, either as the particular calendar was arbitrary and hadn't even been in use for more than a couple hundred years, and there are other calendars by other cultures.<br /><br />But it was a great scam for charging a bundle for emergency reprogramming compensated way beyond the difficulty due to the media hysteria. And good for all the "End Times" charlatans, both secular and religious, who sold books, tapes, schemes for survivalCerebusTVhttps://www.blogger.com/profile/17390062450571489309noreply@blogger.comtag:blogger.com,1999:blog-2837001751311078781.post-29434030477073762302016-03-09T12:50:17.437-06:002016-03-09T12:50:17.437-06:00Cool. But why the 156, why not 150 and end a year...Cool. But why the 156, why not 150 and end a year earlier?<br /><br />And when your work load "doubled" there, what was the first reaction? "Why am I popular enough to make a monthly comic book feasible?!"<br /><br />Heh.<br /><br />I suppose there wasn't a whole lot of GZL (which, I'm not exactly sure what that would entail, per se), but there were at least a few things in pop culture that addressed the coming "change".<br /><br />Electronic musician Tricky had an album called "Pre-Millennium Tension".<br /><br />The X-Files spun off a show (or it was another Chris Carter show, now I don't remember) called Millennium that had to do with the coming change.<br /><br />Always appreciate reading about your thinking in the making of Cerebus, Dave. Travis Pelkienoreply@blogger.com