Showing posts with label Cerebus Digital Editions. Show all posts
Showing posts with label Cerebus Digital Editions. Show all posts

Monday, 25 June 2018

In Soviet Russia, Cerebus Reads YOU!!

Hi, Everybody!

Your pal and mine, David Birdsong sent in the following to the Ol' AMOC Mailbag:
Hi Matt,

It's funny what's lurking around on the internet.  I found a copy of Cerebus #1 in Russian.  The art isn't reproduced all that well, but the lettering is pretty good.

David B
Courtesy of David Birdsong...I just said that...
I forwarded that message to everybody's friend, Sean Robinson, and he said:
Weird!! That's digital lettering FYI. The file metadata says it was generated in Photoshop, in April 2013!
Courtesy David Birdsong and some Russians (I presume...)
Sean continued:
And the title of the file means "Bi-weekly" in Italian.
The file is titled: "Bi-Settimanale" (Which makes this a TRI-lingual post. NEAT!)

Courtesy David Birdsong, some Russians, and the Italians. And originally, Dave Sim...
And Sean finished:
Def. not a scan of a printed issue. The compositing on the cover indicates it's digital lettering over a scan. Probably a fan translation, using an Italian fan translation/scan as a jumping-off point.
Which just goes to show, you can take the Man out of the Art Hunt, but you can't take the Art Hunt out of the Man!

I asked David where he found this so I could share a link instead of posting twenty-three images, and he said:
You have to be careful downloading anything from a site like this so I used a piece of junk tablet I don't need and then scanned it.  It checked out ok so it's a true rarity...

...but not as rare as a printed copy.

David B
So, if you want a digital copy of Cerebus #1 in Russian, email momentofcerebus@gmail.com with the phrase "What A Country!" as the subject, and I'll send one back to you.

Next Time: Wait til you see what "Unca" Sean Robinson has for you guys!?!

Friday, 17 June 2016

Weekly Update #139: On Giving Away Cerebus For Free!


Cerebusdownloads.com sees a huge spike in traffic and an increase in revenue
after Dave follows Matt Dow's advice and gives away the first two volumes of Cerebus for free.

Friday, 10 June 2016

Weekly Update #138: Are You Suffering From Reboot Fatigue?


Should Dave give away the first two volumes of Cerebus for free?
Comment below!


Official Cerebus Downloads Available From:
CerebusDownloads.com
Cerebus Sellfy Store

Saturday, 18 April 2015

Tumblr: All Of Cerebus For Free

All Of Cerebus, One Page Every Day
BLEEDING COOL:
(from an article by Rich Johnston, 17 April 2015)
Cerebus is one of the greatest comic book works in the history of humanity. Initially a funny animal parody of Conan The Barbarian, it became a comic about politics, religion, life and death. And parodying anything that geek and pop culture was obsessed with along the way. Running for 300 issues, for twenty-five years, it is 6000 pages long.

And it is running, with permission of Dave Sim, one page a day on Tumblr. The first two issues are up. If completed it will take [over 16 years] to conclude. Tumblr may not even be around that long. Just consider it a daily comic book strip. Oh and it will get really good in about a year-and-a-half…

And if you can’t wait, there’s always Cerebus Downloads...

Sunday, 1 June 2014

Bootlegging The Bootleggers


DAVE SIM:
(from the Kickstarter Q&A, 31 May 2014)
I thought it was a great idea that George had that for the "digital inside front cover" of each issue, he wanted me to write something and then fax it to him so he could run it as a fuzzy fax in each trade. What says 'Dave Sim In The Twenty-First Century' like a fuzzy fax? This is the culmination of the Bootlegging the Bootleggers program. Of course, the net effect might be just giving the Bootleggers cleaned up digital copies to resell!

Welcome To The Future!


ABOUT THE ON-GOING RESTORATION PROGRAM:
The intention is to make all 16 Cerebus volumes available in fully restored/remastered versions (currently only the CEREBUS and HIGH SOCIETY books have been converted -- highlighted in green at CerebusDownloads.com). If you buy an unrestored version now, you will be entitled to redownload the restored version as they become available AT NO EXTRA CHARGE.

RELATED ARTICLE:
Dave Sim: Unauthorised Online Availability Of Cerebus (Feb 2012)

REACTION:
Bleeding Cool: Dave Sim Pirates The Pirates

Wednesday, 5 February 2014

Bootlegging The Bootleggers

Photo © Max Southall - Cerebus TV

RAY CORNWALL:
(from the comments to Weekly Update #15, 24 January 2014)
...Cerebus has been bootlegged digitally for a very long time. According to the Pirate Bay tracker, there's at least 25 people either downloading or sharing the entire run right now, as we speak (14 seeds, 11 downloaders).

I own a copy of these scans. I also own every issue of Cerebus (either originals or Bi-Weekly reprints) and every phone book, and I participated in the Kickstarter, and I bought the Cerebus digital phone book. And I bought every issue of Glamourpuss. And I'll buy Strange Death, too. So while I own the scans, I at least know I paid up when the opportunity was available.

You don't get a dime on those scans. While you didn't do the scanning, you and Gerhard did the hard part- writing, drawing, lettering, etc. Why not get paid for it?

I've read all the scans- when I did my recent Cerebus re-read, rather than pulling everything out, I loaded everything onto my iPad for convenience. The scans are REALLY good. And the letters page, backmatter, and covers are all there. They're not perfect, and not as good as your hi-res scans, but they're certainly high enough quality for a top-of-the-line iPad. Can't you sell them, through Cerebus Downloads, or maybe even Comixology? Heck, you could add a page of notes, not as much as you put into High Society, but a page or so nonetheless, put out a few issues a week, and get some revenue out of your work. And whatever print product that's available would still be available, and a revenue stream to pay for the continual restoration of the overall Cerebus work would be there.

I might be nuts- this might be a bad idea. I'm not a lawyer, nor do I work for Comixology or Diamond or whatever. But at worst, I wanted to pitch the idea to you. I'd be happy to send you a USB drive of the scans if you don't have them...


DAVE SIM:
(from Weekly Update #16, 31 January 2014)
...Basically, I have NO problem with "bootlegging the bootleggers" -- ripping their ripped files on all 16 trades and posting them to CerebusDownloads.com. I just don't know how to do it myself and I don't know if George has time to do it right now or in the foreseeable future. What I usually do with George is to change the password on the Paypal account at CerebusDownloads.com temporarily and let him add files and Paypal buttons. He lets me know when he's done and I change the password again so I'm the only one who has it. All I have to do is intentionally forget all the other passwords and remember the new one!

If someone wants to volunteer to do it in their spare time, you could contact George at tbdeinc [at] gmail [dot] com and ask him about if that's okay. I'm a complete Luddite so I never know when I'm suggesting something that will turn technically adept children grey-headed. Or George might want to do it himself, I really don't like to arbitrate these things because I know absolutely nothing about it...


GEORGE PETER GATSIS:
(by email, 4 February 2014)
Tim, can you put up a notice on AMOC for anyone to contact me with any bootleg scans of Cerebus Comics... We'll flood the internet with unofficial official copies of Cerebus for everyone!

UPDATE:
I have received a full collection and will be packaging it up within the next 2 weeks and make it available on CerebusDownloads.com. Either it's free or for sale and at what price point... that is up to Dave Sim.

So Dave, what price point -- IF ANY -- should the product(s) be?

George Peter Gatsis
The Black Diamond Effect Inc.
2200 Gerrard Street East,
Toronto, Ontario, M4E 2C7
T: 416-440-4031
F: 206-309-0055
E: tbdeinc [at] gmail [dot] com
www.tbdeinc.com

Thursday, 18 April 2013

Cerebus Vol 2: High Society - Remastered

Cerebus Vol 2 (Cover Detail)
11th Printing, Remastered Edition (May 2013)
Also available as Digital Download
Art by Dave Sim & Gerhard
DAVE SIM:
(from Notes on the 11th Printing Of Cerebus Vol 2, 18 March 2013)
There were times when it seemed as if this book would never be completed. Starting last summer, Sandeep Atwal was scanning all of the original pages from HIGH SOCIETY still in the Cerebus Archive (182 of the 500) as well as using my brand new photo-negative scanner to scan the original negatives which needed to be cut apart from the "flats" they were on (8 pages per flat: that's how web-offset printing was/is done). With Kickstarter providing much-needed revenue for an audio-digital version of HIGH SOCIETY ($63K largely eaten up with expenses but paying Sandeep for a period of time to do scanning), (scanning so that he thought his brain would melt and turn to cream cheese -- pretty much the way I felt annotating all the material and performing it into a microphone, as well as spending 12 hours a day signing comic books and doing sketches).

I finally overcame what I had come to see as my paranoia about letting irreplaceable material off-site or out of secure off-site storage. "Dave, seriously, what do you think is going to happen to them a few miles down the road in Waterloo?"

On August 23rd, just after I had delivered the last of the negatives to Sandeep, I got my answer. Turns out the question wasn't rhetorical. In late afternoon, the building his apartment was in burned to the ground. He was able to get out with just his wallet and the clothes on his back. He's still just sleeping on a friend's couch and looking for work in a city where layoffs are the order of the day. We're going to do further benefit auctions for him (and thanks to all who donated on the first round!) when he has a job and a place to live, so stay tuned.

Into the breach stepped George Peter Gatsis who is known for his restoration abilities on comic art  that needs to be shot from printed copies and extent materials. Which he has been doing -- tirelessly and for no pay -- since last August. Just for the record: there are 504 comic pages in total, 182 pages of original art in the Cerebus Archive which could be and were scanned, 200 negatives (issues 41 to 50 ) were destroyed in the fire before they could be scanned, and 130 pages needed to be recreated from scratch from the best possible printed copies of the books, the Dave Sim File Copies: 20 of each, I had bagged, boarded and stored as each was printed, starting with No.1 in 1977.

Just a partial list of what George has accomplished:
  • All of the lettered text on page 18 has been cleaned up, more clarity in the dark areas in the 1st, 4th and 5th panels (particularly the 5th panel) has been clarified by meticulous tweaking. Oh and now missing for 30 years, Cerebus’ 30 per cent dot screen is placed on his leg in panel 1.
  • More detail in the tones has been recreated on pages 26, 27, 29, 30, 32, 33, 36, 37.
  • On page 39 there is new cropping on the black border and the page number has been installed in white in the black border.
  • The page 49 title has been cleaned up.
  • All of the pages in MIND GAME II (originally issue 28: pages 49 to 68 of this book) have been extensively worked over to have the light and dark fleck tones I used on the backgrounds cleaned up and enhanced for greater detail and clarity.
  • Page 57 is also notable for the clean-up and clarity in the dark tones.
  • Page 70: in the third panel there is significantly greater clarity and definition in the floor.
  • Page 76 and 89: more detail in the tones in all of the panels.
  • Page 104: Finally has a 30% gray tone on Cerebus  in panel 4, which has been missing from the day it was first published in the early 1980s!
  • Page 109: more detail in the tones.
  • Page 110: a significant improvement in the clarity in the cross-hatched pen work on the Roach's forehead in panel 4.
  • Page 129: improved clarity in the "Alliance" title lettering.
  • Page 149: more detail in the tones.
  • Page 158: the border pattern in bottom right under Cerebus' "WIPE THAT GRIN..." balloon has been cleaned up.
  • Page 173: - Although I tried to keep everything to reconstruction without defacing the original material by re-drawing it (I don't...and can't...ink or letter the way I did thirty years ago, so doing so seems, at least technically, like defacement), I actually re-lettered the "SLAM" sound effect since it was filling in because of my original inking. And it seemed like a purely technical correction. But I'm still not sure I haven't defaced the page.
  • Pages 254, 255, 258 and 259 - the typed page insets have been cleaned up.
  • Pages 270 to 288 - more detail brought out in the dark tones.
  • Page 302 - more detail in the fine lines.
  • Page 309 to 312 - the "Goat" story logo has been cleaned up, the horizontal lines and type repositioned to be consistent. The artwork has been registered to bleed correctly and match up with its facing page.
  • Pages 313 and up - all the panel borders, thick line and double line (thick AND thin) have been cleaned up and closed where they were broken.
  • Page 346 - panels 7 and 11 now have Cerebus' (again, missing for 30 years) 30 per cent dot screen.
  • Pages 493 to 495 - the "ECHO" display lettering has more detail and definition.
At this point, we thought we were done when George supplied me with the following list of pages, indicating which pages were rescanned from the original comic books (the Dave Sim file copies) and which pages had been scanned from the original artwork in the Cerebus Archive.

I noticed, a couple of weeks later, that the earliest art page to be scanned was from issue 41. What had happened to the scans from issues 26 through 40 (of which there are roughly 60 pages in the Cerebus Archive)? There's no real answer to that, so at the 11th hour it was necessary to dig those pages out of off-site storage again and have them scanned, again, at 600 dpi. At the same time, George noticed that there were small hairline scratches on many of the pages scanned for volume 1. George re-inspected volume 1, fixing the problem in the films and incorporated the last 60 pages into volume 2.

The job isn't done and -- even as we let this latest/best-possible-under-the-circumstances printing go ahead -- I'll call your attention to the fact that the only original art scanned for this edition that was NOT from the Cerebus Archive are the pages that were supplied by Brian Stockton, page 20 of issue 41 and Daniel, Daniel Parker, King of the Wild Frontier, page 3 of issue 46. Thank you, Brian and Dan! I'm hoping everyone will "pitch in" and help track down as many of the pages that are out there that haven't been scanned and get them scanned for us. In many cases, this involves "de-framing" the page, getting it scanned and then re-framing it. Having had the experience of doing that with Gerhard's cover of the Regency Hotel, I have to say that the cost is really quite reasonable: $16 to have it de-framed and re-framed, and it is a large two foot by three foot piece. If you want help financing your own de-framing and scanning and re-framing, please mention it when you (hopefully) contact George with your "Cerebus Page In the Wild".

Send scans - one at a time, please - scanned at 600 dpi, RGB - to George Gasis at: tbdeinc [at] gmail [dot] com

I've also acquiesced to the universal preference for white paper instead of newsprint (so far as I know Chester Brown and I are the only two people who prefer comics on newsprint to comics on white paper). While it's not how I pictured/picture or prefer the artwork to be, sometimes you how to bow before the universal consensus. It should certainly help with some of the recreated detail and the detail laser scanned for the first time from the original negatives and artwork.

Also, if you happen to be on the internet, drop by for a visit at CerebusDownloads.com.

Thanks to everyone for their patience and help through this very trying experience, the longest period of time that HIGH SOCIETY has been out of print since the late 1980's.

Wednesday, 17 April 2013

Cerebus Vol 1 - Remastered

Cerebus Vol 1: Remastered 16th Edition (2014)
by Dave Sim
Restoration by George Peter Gatsis & Sean Michael Robinson
Diamond Reorder Code: STAR00070
DAVE SIM:
(from Note On The 16th Printing Of Cerebus Vol 1, 14 December 2012)
This printing marks the first time that I've directed fundamental corrections and restorations to be made to the original material since first producing it more than thirty years ago, a choice precipitated by George Gatsis making me aware of flaws which resulted from the conversion of the original photographic negatives to digital files several years ago (itself made necessary by the worldwide computer revolution which eliminated the possibility of continuing to print the trade paperbacks via the traditional negative/metal plate web offset printing form).

I have been advocating for some time that publishers of classic comic strips should be updating each successive printing of their collections with high quality scans from original artwork (which have surfaced in the interim) and came to the conclusion that I needed to "practice what I preached".

[I had tended not to because, frankly, I didn't think my earliest artwork on Cerebus warranted it. I was an enthusiastic amateur or -- at best -- a semi-professional and find it very hard to look at the work at all closely. So, I've pretty much just approved each successive printing after no more diligent checking than to make sure all the pages are in the right order.]

George Gatsis developed the CEREBUS PAGES IN THE WILD program to try to track down as many original pages as still exist and to which we could gain access. A complete list of the original pages incorporated into the 16th printing appears following this note.

Depending on the page, the reproduction has been modified digitally to provide for greater or lesser contrast and brightness. Page 541 is a good example of lesser contrast where the original brush strokes in the areas of solid black are now visible while leaving the black solid enough to keep the effect from distracting the casual reader. Light shadings of the original pencil -- never properly erased, a recurrent flaw of mine -- on Sump Thing's features are likewise retained. It's much closer in appearance to the original artwork, in other words.

Partway between greater and lesser contrast, we have the background greys on pages 527, 529 and 530 which were produced by means of "spatter" -- loading up a toothbrush with india ink and flick flick flicking it over the surface after masking off all the areas that needed to remain white -- the "poor man's airbrush". Just looking at the exponentially higher reproduction which has resulted from the digital scanners ability to "see" and translate these effects into 0's and 1's and to retain them with 100% accuracy in the printing stage as compared with the same effect on the surrounding contemporaneous pages derived from the original photographic negatives…well, it gives you a good idea of why we hope that more artwork still exists from that issue and can be located at some point.

All of the digital scanning from original source materials for the volume was performed by Alana Wilson at 1200 dpi or higher under George Gatsis’ direction and then George himself "tweaked" each digital file for the greatest possible coherence, to make sure all detail was brought out as clearly as possible. A copy was then printed out for me of the digital files so that I could offer further guidance where a page, in my view, had gone too dark or too light.

Some limited restoration has also been performed by George. Limited in the sense that none of the actual drawings have been in any way modified but purely mechanical flaws have been corrected. As an example, where holes or breaks have occurred in the 30% mechanical tone that was used on Cerebus, and where the break doesn't appear overtop of an actual ink line (which would necessitate recreating a 1981 ink line in 2012), neighbouring 30% dots have been digitally cloned and imported to the area in question under high-powered magnification so they could be matched up seamlessly.

Panel and caption borders which had broken up or faded have, likewise, been restored by digitally "cloning" the lines that remain and grafting them directly onto the empty areas.  This has been avoided with the word balloons which are not composed of straight lines and which I, therefore, consider part of the artwork which can't be successfully restored because I don't draw them that way anymore. 2012 Dave Sim can't "do" 1981 Dave Sim or "correct" 1981 Dave Sim without superseding him, so 2012 Dave Sim is keeping his pen and ink to himself.

The Cerebus logo on page one was imported and reversed to white from a period logo rather than trying to restore the second-generation photographic negative shot from an already degraded photostat. 

The only other form of restoration which I have authorized (and which, arguably, can be considered "borderline" defacement) is the restoration of the original lettering where that has faded by "cloning" adjacent letters and substituting them for their missing counterparts. It's at least "borderline" defacement because the "D" that you see is not the specific "D" that I put in place thirty-five years ago. However, weighing in the balance the resulting improved coherence and readability, I tend to think that there is great validity in the "trade-off". The lettering on page 206, as an example, has been a thorn in my side since issue 9 first came in with the page in this same degraded form -- and which turned out to be a flaw in the negative itself, a fact which I didn't discover until after I had already sold the original page. The white gaps in the patterned ink hatching in the background of each panel might be the next thing "fixed" in the 17th printing but I haven't decided if it would constitute a lesser or greater form of borderline defacement if the few areas that have reproduced well are cloned and "wallpapered" or if I did fill in the blanks by hand (the pattern is pretty basic and can't be done in a substantially different way even by Old Geezer Dave). Or, with any luck, that page will come IN FROM THE WILD before the 17th printing becomes necessary.

Many thanks to George and Alana for their tireless work on this volume. If you own any of the original pages from the first 25 issues which don't appear on George's list, please see his specifications which follow the list and, if it all possible, help us to "swap out" one more second generation copy for a first generation one.

Thursday, 4 April 2013

Digital High Society: Reviews

All 25 issues of High Society (Cerebus #26-50) are available to download right now at CerebusDownloads.com. Here's what people are saying about it:

ED BRUBAKER:
Looking at the trailer they released for the Digital High Society, it looks like it’s going to be quite a package. Like the "Artists Edition" version of a digital comic. And say whatever you want about Sim and Cerebus after a certain point, but High Society is a great work of art. It's one that’s very unique to both comics and its era, and I wonder how some of the parodies will come across to any new readers or younger readers.

GAIL SIMONE:
...The issues Dave is making available digitally, to my mind, constitute a masterwork of comics. They are so good, there are only a handful of North American comics that can compete with them. When I was a kid, for a long time, I could only afford one comic a month, and that comic was Cerebus. The story being reprinted, High Society, is possibly my favorite single comics story ever... if someone were to ask me what comics to study to learn meaningful sequential storytelling, Cerebus would likely be in the top two or three choices I would recommend.

COMIC LIST:
No comic collection is complete without these classic stories and soon they will be available at the tap of a finger! Today marks the return of all things Cerebus to the pantheon of the comic book elite.

TERMINAL DRIFT:
The extras are exhaustive and amazing. It is clear that the DVD extras concept is what they are going for here and there is most everything you could have ever hoped to see, turning a 20 page comic into a 60+ page digital DL for .99 cents. Every page, letter, note, sketchbook or notebook page even business correspondence is included. Some of it is just an odd curiosity, but most of it is really interesting, and out of print since the original issues or never seen at all. Having completely forgotten the experience of reading the individual issues years ago (I now have all the phone books and sold my originals ages ago) this was all an unexpected treat.

MULTIVERSITY COMICS:
It’s quite staggering, really, going from a phonebook that has been worn down by the years to a digital version, because you forget that at one point these pages were supposed to be black and white (see: below), not blackish hues and mustard yellow... It’s akin to seeing an older film get an HD Blu-ray re-release through something like the Criterion Collection, and while not all older films inherently need to be given shiny new coats so you can see the actor’s wrinkles (there is a certain charm there), having these versions of “Cerebus” that are accessible and crisp in terms of quality is – if nothing else – a rather great talking point for the pro-digital. And while some remastered comics enhance various aspects throughout the process, it’s nice to see such a clear version of this comic exist that is ostensibly unaltered, giving us all of Sim’s work as it was originally produced – just, you know, on a screen.
COMICS BULLETIN:
May of 2013 marks thirty years since “High Society” came to a close. The Cerebus “phonebooks” remain in print and Comixology has begun releasing each issue of “High Society” as a ninety-nine cent download. Cerebus possesses such a handmade, analog quality that the fact it is available as binary code feels (almost) like an anathema. Time and technology wait for no man or aardvark, I suppose.

DECONSTRUCTING COMICS:
Rereading High Society again for this podcast - the last time I read it would have been like 10 years ago - it blew me away all over again. Absolutely. You're definitely coming into an artists work that is already very strong. Not as good as its going to get, but pretty darned good.

PROGRESSIVE RUIN:
...you pay about a buck, and you get a download (in a variety of formats) of a full issue of Cerebus from what is arguably the best and most reader-friendly segment of the series, “High Society.” Includes big ol’ scans of the art, all the ads and letters pages/text pieces, plus sketches and production work and much more. Also, you get a bit of video business, where Cerebus creator Dave Sim reads through the entire issue for you, doing voices for all the characters, and there’s music and sound effects, too. Oddly compelling, certainly fun, and I think I’m totally down with having Uncle Dave read me a Cerebus story once a week.

PUBLISHERS WEEKLY:
...the series still represents an unprecedented triumph in self-publishing and is one of the earliest examples of independent publishing success, planting the seeds for the current wave of creator-owned independent and self-published comics... Asked about his hopes for Cerebus' revival and its new publishing ventures, Sim was hopeful and blunt: "the same as everyone else’s in the Internet age: that somehow it goes viral." If Digital High Society in its various forms is successful, other Cerebus books are likely to follow, bringing Sim closer to his goal of digitizing the entire series. For that the author still has a long and uncertain way to go, but as he says, "Anything’s possible."

Saturday, 12 January 2013

High Society Digital: #1-25 Now Available!

Cerebus #26-50 (May 1981 - May 1983)
By Dave Sim
HIGH SOCIETY DIGITAL: #1-25
Only 99 Cents per issue

People everywhere agree that HIGH SOCIETY is Award-Winning (Eisner; Harvey; Shuster, Ignatz, Wizard) graphic novelist Dave Sim's greatest and most hilarious work. It regularly gets a 5-star rating on lists of the Greatest Graphic Novels of All Time. In addition to the 20 pages of art and story, you also get everything that was in the original comic book -- Deni's Note from the Publisher, the original ads, the original letters pages, the original back cover and inside back cover.

BONUS! Each issue features original documents from the time period from Dave Sim's Cerebus Archive as well as pages from Dave Sim's original Notebooks (where he plotted and designed each issue) accompanied by Sim's own annotations.

Thursday, 27 December 2012

High Society Digital #13 - Out Now!

High Society Digital #13 (Cerebus #38, May 1982)
Available from Cerebus Downloads
Out Now! Only 99¢

"It's PETUNIACON DAY TWO and there is no shortage of unanswered questions, like: IS Cerebus going to be sketching rocks today? WILL Lord Julius answer a direct question about interest rates on the "Us and Them: Eradicating Them" panel? And WILL Elrod accept Cerebus' challenge to determine who is the better sword fighter, mano a aardvarko? I'm Dave Sim and -- as the co-creator of comics' only 6,000-page graphic novel -- I'm willing to bet you often wished that Marvel and DC would spice up Comicon with something similar."

People everywhere agree that HIGH SOCIETY is Award-Winning (Eisner; Harvey; Shuster, Ignatz, Wizard) graphic novelist Dave Sim's greatest and most hilarious work. It regularly gets a 5-star rating on lists of the Greatest Graphic Novels of All Time. In addition to the 20 pages of art and story, you also get everything that was in the original comic book -- Deni's Note from the Publisher, the original ads, the original letters pages, the original back cover and inside back cover.

BONUS! Original documents from the time period from Dave Sim's Cerebus Archive as well as pages from Dave Sim's original Notebooks (where he plotted and designed each issue) accompanied by Sim's own annotations.

Tuesday, 18 December 2012

High Society Digital #12 - Out Now!

High Society Digital #12 (Cerebus #37, April 1982)
Available from Cerebus Downloads
Out Now! Only 99¢

"How many times have you wondered to yourself -- or out loud -- 'If you could cross a political convention with a comic-book convention, what would that be like?' My best guess is that it would be a lot like PETUNIACON in this very issue of HIGH SOCIETY. Political delegates! Panels! Bribery! Elrod 'bunny' sketches! Cerebus 'tree' sketches! I'm Dave Sim, co-creator of comics' only 6,000-page graphic novel, and I hope I can count on your 99 cents!"

People everywhere agree that HIGH SOCIETY is Award-Winning (Eisner; Harvey; Shuster, Ignatz, Wizard) graphic novelist Dave Sim's greatest and most hilarious work. It regularly gets a 5-star rating on lists of the Greatest Graphic Novels of All Time. In addition to the 20 pages of art and story, you also get everything that was in the original comic book -- Deni's Note from the Publisher, the original ads, the original letters pages, the original back cover and inside back cover.

BONUS! Original documents from the time period from Dave Sim's Cerebus Archive as well as pages from Dave Sim's original Notebooks (where he plotted and designed each issue) accompanied by Sim's own annotations.

Tuesday, 11 December 2012

High Society Digital #11 - Out Now!

High Society Digital #11 (Cerebus #36, March 1982)
Available from Cerebus Downloads
Out Now! Only 99¢

"Jaka -- the beautiful tavern dancer Cerebus fell in love with while drugged -- comes back into his life. Are they the same people -- or, rather, the same person and aardvark -- they used to be? Can they work through their relationship 'issues' and rekindle the magic they once knew? And what's inside that mysterious package Jaka brought with her? I'm Dave Sim. As the co-creator of comics' only 6,000 page graphic novel, I could tell you but -- don't take this personally -- I'd like to see the 99 cents, first, please."

People everywhere agree that HIGH SOCIETY is Award-Winning (Eisner; Harvey; Shuster, Ignatz, Wizard) graphic novelist Dave Sim's greatest and most hilarious work. It regularly gets a 5-star rating on lists of the Greatest Graphic Novels of All Time. In addition to the 20 pages of art and story, you also get everything that was in the original comic book -- Deni's Note from the Publisher, the original ads, the original letters pages, the original back cover and inside back cover.

BONUS! Original documents from the time period from Dave Sim's Cerebus Archive as well as pages from Dave Sim's original Notebooks (where he plotted and designed each issue) accompanied by Sim's own annotations.

Tuesday, 4 December 2012

High Society Digital #10 - Out Now!

High Society Digital #10 (Cerebus #35, February 1982)
Available from Cerebus Downloads
Out Now! Only 99¢

"Cerebus gets his hangover cured! Medicinally and PAINfully! Cerebus gets fitted for a new suit! Astoria cuts Cerebus' hair! Cerebus has dinner with Astoria and the Prime Minister! I'm Dave Sim, co-creator of comics' only 6,000 page graphic novel and I've just been penalized 10 yards and 'loss of down' for inappropriate use of exclamation marks!"

People everywhere agree that HIGH SOCIETY is Award-Winning (Eisner; Harvey; Shuster, Ignatz, Wizard) graphic novelist Dave Sim's greatest and most hilarious work. It regularly gets a 5-star rating on lists of the Greatest Graphic Novels of All Time. In addition to the 20 pages of art and story, you also get everything that was in the original comic book -- Deni's Note from the Publisher, the original ads, the original letters pages, the original back cover and inside back cover.

BONUS! Original documents from the time period from Dave Sim's Cerebus Archive as well as pages from Dave Sim's original Notebooks (where he plotted and designed each issue) accompanied by Sim's own annotations.

Tuesday, 27 November 2012

High Society Digital #09 - Out Now!

High Society Digital #09 (Cerebus #34, January 1982)
Available from Cerebus Downloads
Out Now! Only 99¢

"Cerebus trying to stay out of trouble as Astoria strictly instructed him when who should walk up to the Regency but Elrod the Albino, last -- I say -- last ruler of the dying race of Melvinbone! BAD news for Cerebus, GREAT news for ME because Elrod -- I say -- Elrod dialogue practically writes itself. IMPROV, that is! I'm Dave Sim, co-creator of comics' only 6,000-page graphic novel (look at me when I'm talkin' to ya, boy) and YOU are HERE!"

People everywhere agree that HIGH SOCIETY is Award-Winning (Eisner; Harvey; Shuster, Ignatz, Wizard) graphic novelist Dave Sim's greatest and most hilarious work. It regularly gets a 5-star rating on lists of the Greatest Graphic Novels of All Time. In addition to the 20 pages of art and story, you also get everything that was in the original comic book -- Deni's Note from the Publisher, the original ads, the original letters pages, the original back cover and inside back cover.

BONUS! Original documents from the time period from Dave Sim's Cerebus Archive as well as pages from Dave Sim's original Notebooks (where he plotted and designed each issue) accompanied by Sim's own annotations.

Tuesday, 20 November 2012

High Society Digital #08 - Out Now!

High Society Digital #08 (Cerebus #33, December 1981)
Available from Cerebus Downloads
Out Now! Only 99¢

"It's that classic love triangle we've all seen SO often in literature -- a three-foot-tall barbarian aardvark, a manipulative woman heading up her own revolutionary political movement and a six-foot Bug in a black leotard and flowing white cape -- that it practically needs its own Dewy Decimal number at the library! Sure it's a cliche now, but back then it was considered 'new' and 'different'. I'm Dave Sim, co-creator of comics' only 6,000 page graphic novel and I really do write all this stuff myself."

People everywhere agree that HIGH SOCIETY is Award-Winning (Eisner; Harvey; Shuster, Ignatz, Wizard) graphic novelist Dave Sim's greatest and most hilarious work. It regularly gets a 5-star rating on lists of the Greatest Graphic Novels of All Time. In addition to the 20 pages of art and story, you also get everything that was in the original comic book -- Deni's Note from the Publisher, the original ads, the original letters pages, the original back cover and inside back cover.

BONUS! Original documents from the time period from Dave Sim's Cerebus Archive as well as pages from Dave Sim's original Notebooks (where he plotted and designed each issue) accompanied by Sim's own annotations.

Monday, 19 November 2012

High Society Digital #06 And #07 - Out Now!

High Society Digital #06 (Cerebus #31, October 1981)
Available from Cerebus Downloads
Out Now! Only 99¢

"'Chasing Cootie' introduces the (then) latest incarnation of the Roach character -- MOOOON ROACH! Bill Sienkiewicz was a close friend of mine at the time and I came up with this parody of one of his signature characters. Who IS the Moon Roach and what IS his secret origin and who is the mystery woman he met when his gut was leaking all over her carpet? I'm Dave Sim, co-creator of comics only 6,000-page graphic novel, and I never seem to get tired of saying that." 

High Society Digital #07 (Cerebus #32, November 1981)
Available from Cerebus Downloads
Out Now! Only 99¢

"As things start to run SERIOUSLY out of control for the little grey guy, we get to know Astoria -- one of the key characters in the first two-thirds of the CEREBUS storyline -- a little better. Cerebus and the Moon Roach duke it out and Cerebus has trouble taking his own best advice: Don't Get Mad At An Elf. I'm Dave Sim and I can't believe I was able to keep all this straight in my head for the two years it took me to write and draw it."

People everywhere agree that HIGH SOCIETY is Award-Winning (Eisner; Harvey; Shuster, Ignatz, Wizard) graphic novelist Dave Sim's greatest and most hilarious work. It regularly gets a 5-star rating on lists of the Greatest Graphic Novels of All Time. In addition to the 20 pages of art and story, you also get everything that was in the original comic book -- Deni's Note from the Publisher, the original ads, the original letters pages, the original back cover and inside back cover.

BONUS! Original documents from the time period from Dave Sim's Cerebus Archive as well as pages from Dave Sim's original Notebooks (where he plotted and designed each issue) accompanied by Sim's own annotations.

Wednesday, 31 October 2012

High Society Digital #05 - Out Today!

High Society Digital #05 (Cerebus #30, September 1981)
Available from Cerebus Downloads
Out Now! Only 99¢

"When Cerebus really wants something -- in this case, to get Holland M. Hadden to forgive Iest's financial debt to him -- he can run a scam on you like NOBODY'S business. Hadden's gold-PLATED street lamps project? Nay, Cerebus wants to go for SOLID gold streetlamps! You'd pass whisky through your nose, too! I'm Dave Sim, co-creator of comics' only 6,000 page graphic novel and I like to make YOU laugh."

People everywhere agree that HIGH SOCIETY is Award-Winning (Eisner; Harvey; Shuster, Ignatz, Wizard) graphic novelist Dave Sim's greatest and most hilarious work. It regularly gets a 5-star rating on lists of the Greatest Graphic Novels of All Time. In addition to the 20 pages of art and story, you also get everything that was in the original comic book -- Deni's Note from the Publisher, the original ads, the original letters pages, the original back cover and inside back cover.

BONUS! Original documents from the time period from Dave Sim's Cerebus Archive as well as pages from Dave Sim's original Notebooks (where he plotted and designed each issue) accompanied by Sim's own annotations.

Tuesday, 30 October 2012

Terminal Drift: 'High Society Audio/Digital' Review

TERMINAL DRIFT:
(from the review by Taylor Ramsey posted on Terminal Drift, 22 October 2012)
...The digital presentation is everything a fan of the story would hope. The regular digital comic is fine; with sharp clean scans of the black and white art. There are a few panels where the lettering in white on a black background is a little hard to read, but from a visual standpoint, that is my ONLY gripe. The real discussion point here is the audio portion and extras. This entire collection, of which there are currently 3 issues available for download here, is recorded with Sim doing all the characters voices and narration himself, with music and sound effects. While not 100% successful, the presentation works well. I can’t say Sim is a great performer, but he makes it work. These are his creations and this mostly works well. You know that this is how it sounds in his head. These characters are now as close to what Dave envisioned as possible, and that is a neat feeling. There is an odd novelty to the whole thing that may wear off, but this is cool. The music is far from perfect as it sometimes is a bit much, but it quickly becomes a more seamless and enjoyable part of the book.  The guided viewing experience is dynamic and extremely effective. You move with the characters at times and the feeling of being taken through the story rather than reading like normal can be a bit trippy, but very fun.

The extras are exhaustive and amazing. It is clear that the DVD extras concept is what they are going for here and there is most everything you could have ever hoped to see, turning a 20 page comic into a 60+ page digital DL for .99 cents. Every page, letter, note, sketchbook or notebook page even business correspondence is included. Some of it is just an odd curiosity, but most of it is really interesting, and out of print since the original issues or never seen at all. Having completely forgotten the experience of reading the individual issues years ago (I now have all the phone books and sold my originals ages ago) this was all an unexpected treat.

For the new reader to Cerebus, this is the perfect intro and offers up everything you would need to enter the story. As a long time reader the new digital presentation is something even more special.  There is so much more here in the per issue package than in any other modern comic DL, that I would be hard pressed to believe that the big boys will even try to step up, putting this in a class by itself.

Tuesday, 23 October 2012

High Society Digital #04 - Out Now!

High Society Digital #04 (Cerebus #29, August 1981)
Available from Cerebus Downloads
Out Now! Only 99¢

"If you thought that last issue's trip to the Eighth Sphere was a curveball, think fast because here comes another one: The Regency Elf! Isn't she a supposed to be, you know, a MYTH? If she is, she's the only sparkly, flying myth that chug-a-lugs whisky! I'm Dave Sim, co-creator of comics' only 6,000-page graphic novel. I'd LOVE to let you get yourself oriented here, but we've got 420 pages to go and a LOT of ground to cover! Hustle! Hustle! Hustle!"

People everywhere agree that HIGH SOCIETY is Award-Winning (Eisner; Harvey; Shuster, Ignatz, Wizard) graphic novelist Dave Sim's greatest and most hilarious work. It regularly gets a 5-star rating on lists of the Greatest Graphic Novels of All Time. In addition to the 20 pages of art and story, you also get everything that was in the original comic book -- Deni's Note from the Publisher, the original ads, the original letters pages, the original back cover and inside back cover.

BONUS! Original documents from the time period from Dave Sim's Cerebus Archive as well as pages from Dave Sim's original Notebooks (where he plotted and designed each issue) accompanied by Sim's own annotations.